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 Castles Should they be changed? View next topic
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Poll :: Should Castle maps be Changed

No they are fine how they are.
25%
 25%  [ 7 ]
Yes , We want our maps as long as Kb and Bd's
7%
 7%  [ 2 ]
Yes, We want a warning on entry like some of the other guilds
10%
 10%  [ 3 ]
Yes, and i like the idea's of multiple doors.
0%
 0%  [ 0 ]
Yes, and i like the idea of Everyone have same Approach map
32%
 32%  [ 9 ]
Yes, Multi doors,same approach map, warning on approach entrance
10%
 10%  [ 3 ]
Yes, But see below
14%
 14%  [ 4 ]
No, But see below
0%
 0%  [ 0 ]
Total Votes : 28


Author Message
Venus
Mostly Harmless


Gender: Gender:Male
Age: 25
Joined: 19 Dec 2005

Location: In your mom!

PostPosted: Mon Aug 18, 2008 10:00 pm Reply with quoteBack to top

Lollok wrote:
This poll is useless.
KB and BD will vote to keep things as they are, to use their advantage, while other factions will vote to even castles.



im BD and i think we should be making the same approach map for everybody, maybe change the colors and little dumb stuff like statues or something to signify your faction. this has always been a topic of discussion on DEX bout whose castle is more OP then the next factions due to longer distances you gotta run
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Eldomar
Guardian Commander


Gender: Gender:Male
Age: 21
Joined: 20 Dec 2005


PostPosted: Tue Aug 19, 2008 4:36 am Reply with quoteBack to top

Maybe enfrorce a rule like: maximum a minute walk from transit to transit?

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Rauool
Harmless




Joined: 06 Apr 2008


PostPosted: Tue Aug 19, 2008 4:45 am Reply with quoteBack to top

Imo Legions entrance is the perfect size.
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TRY ME anytime
Mostly Harmless


Gender: Gender:Male

Joined: 16 Feb 2006

Location: sumter sc

PostPosted: Tue Aug 19, 2008 6:30 am Reply with quoteBack to top

why change it ya act like you are physically running it your selves your using a mouse or key board lol now that's just lazy lmao.

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Axis_
Harmless


Gender: Gender:Male
Age: 19
Joined: 11 Jul 2006


PostPosted: Tue Aug 19, 2008 6:52 am Reply with quoteBack to top

TRY ME anytime wrote:
why change it ya act like you are physically running it your selves your using a mouse or key board lol now that's just lazy lmao.


Although it may not require not much physical effort it still requires a stupid and unnecessary amount of time... Time which detracts from the amount of pvp which can happen in a specific period of that time... Seriously lol...........
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ulrich
Below Average


Gender: Gender:Male

Joined: 23 Feb 2007


PostPosted: Tue Aug 19, 2008 7:03 am Reply with quoteBack to top

seems like some factions get a warning when another faction enters their exterior territory, giving them more time to defend

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I couldn't care less about apathy
Zach
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dmal
Below Average



Age: 36
Joined: 18 Dec 2005


PostPosted: Thu Aug 21, 2008 6:52 pm Reply with quoteBack to top

Axis_ wrote:
TRY ME anytime wrote:
why change it ya act like you are physically running it your selves your using a mouse or key board lol now that's just lazy lmao.


Although it may not require not much physical effort it still requires a stupid and unnecessary amount of time... Time which detracts from the amount of pvp which can happen in a specific period of that time... Seriously lol...........


I agree with Axis.

The areas should be shortened. This will increase the amount of PVP. It will allow the attackers to return a bit faster to keep pvp flowing. Defenders can port in as necessary and even with shortened interior and exterior areas should have enough time to regroup and rebuff between attacks.

We are a pvp server. Long faction areas kill pvp. Therefore the long faction areas are anti-dex.
Nerf ftw.

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Davo: Ex-General, Dark Legion


Former Order General
Former DV Commander
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ezramun
Lord of the Posts


Gender: Gender:Male
Age: 29
Joined: 26 Dec 2006

Location: at home...

PostPosted: Fri Aug 22, 2008 5:55 am Reply with quoteBack to top

dmal wrote:
Long faction areas kill pvp.
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