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coldvoid
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PostPosted: Sun Mar 23, 2008 7:29 am Reply with quoteBack to top

I have a dex tank.

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We are a Chaotic Neutral based alignment and although our namesake description is true balance we have a "gut" feeling of how we should maintain this balance.

Is our gut feeling a true neutral balance?
NO it is not.
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Colossus-X
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PostPosted: Sun Mar 23, 2008 2:17 pm Reply with quoteBack to top

KILL ARRES!!
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bhaal
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PostPosted: Mon Mar 24, 2008 1:53 pm Reply with quoteBack to top

Anyway you can balance out these class tokens so you can make their duration unlimited? Maybe even a static 5 mins or so. Also, they should be undispellable.
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Barry Scott
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PostPosted: Mon Mar 24, 2008 2:27 pm Reply with quoteBack to top

Cool to have Arres on board (Y).
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hobbes3k
I ain't no Newbie


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PostPosted: Mon Mar 24, 2008 11:30 pm Reply with quoteBack to top

bhaal wrote:
Anyway you can balance out these class tokens so you can make their duration unlimited? Maybe even a static 5 mins or so. Also, they should be undispellable.


They work like PF buffs: undispellable, and they last in rounds total to character level.

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bhaal
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PostPosted: Tue Mar 25, 2008 11:25 am Reply with quoteBack to top

Not class level then?
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SeraphimDeX1DEV
Undisputed Ruler of the Universe



Age: 20
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PostPosted: Tue Mar 25, 2008 11:32 am Reply with quoteBack to top

he meant class level. And if im not mistaken most bonuses start at 14 lvls for a given class.

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hobbes3k
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PostPosted: Tue Mar 25, 2008 11:44 am Reply with quoteBack to top

No I meant *character* levels.

If you multiclass and you get Class Token bonuses from 2 classes, then when you activate the Class Token the bonus last in rounds equal to the total character level. It's not one bonus from one class lasting different from another bonus from another class. The Class Token stacks all bonus even between different classes.

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SeraphimDeX1DEV
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PostPosted: Tue Mar 25, 2008 11:49 am Reply with quoteBack to top

ooooo i misread. I thought they were talkinga bout the amount of bonus you get. My bad.

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Morgoth
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PostPosted: Tue Mar 25, 2008 6:06 pm Reply with quoteBack to top

I have two dex tanks ><

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Morgoth, Chaos Commander of Bregan D'aerthe
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hobbes3k
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PostPosted: Tue Mar 25, 2008 7:32 pm Reply with quoteBack to top

Take another look at the Class Token and Holy Sword changes; I made few modifications.

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Arres
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bhaal
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PostPosted: Tue Mar 25, 2008 8:27 pm Reply with quoteBack to top

Should shadow evade duration for SD be changed to class level * 2 (or 3) rounds?

The very epic RDD doesnt seem like much of a benefit...especially compared to DD or even ranger.

Should pally HS really get a huge boost like that? I would drop the dispel at least. Pally isn't really that much more vulnerable to dispell (a mere 2 extra spells), and the class goes well with so much already. Empowering it won't really make much more build variation.

I hope you are still working on upgrading the pet classes...pure druid/Palemaster.
-The PM, along with the rest of the pures, needs a spell damage reduction.
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hobbes3k
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PostPosted: Tue Mar 25, 2008 9:06 pm Reply with quoteBack to top

bhaal wrote:
Should shadow evade duration for SD be changed to class level * 2 (or 3) rounds?

The very epic RDD doesnt seem like much of a benefit...especially compared to DD or even ranger.

Should pally HS really get a huge boost like that? I would drop the dispel at least. Pally isn't really that much more vulnerable to dispell (a mere 2 extra spells), and the class goes well with so much already. Empowering it won't really make much more build variation.

I hope you are still working on upgrading the pet classes...pure druid/Palemaster.
-The PM, along with the rest of the pures, needs a spell damage reduction.


From my understand, the Seed's orginial HS was DC 15 and 100% to hit (?). Well I felt it was unfair the dispel DC did not take Pally levels into account, so people with 14 Pally level had just as a powerful HS as a 35 Pally. The new formula formula is fair imo, the most common pally level is 26, which will be DC 14%. And if you think about the new formula actually *nerfed* HS, since the % to hit is a lot lower now (unless you're a pure Pally of course).

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bhaal
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PostPosted: Tue Mar 25, 2008 10:16 pm Reply with quoteBack to top

When this 14% dispell hits, what does it remove? I know antiworld modified HS to be based on pally level, and it rips everyone's buffs apart even tho its not every hit. People call pallies the mage killers.
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hobbes3k
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PostPosted: Tue Mar 25, 2008 11:21 pm Reply with quoteBack to top

bhaal wrote:
When this 14% dispell hits, what does it remove? I know antiworld modified HS to be based on pally level, and it rips everyone's buffs apart even tho its not every hit. People call pallies the mage killers.


Sorry I meant 26 Pally level to be 14 caster level with 15% to dispel. (Sorry I confused you with DC 14%, which doesn't even make sense lol).

So that means on 15% of *successful* hits, it will cast a dispel on the target and you will get a roll like this (per buff):

1d20 + 14 vs buff DC.

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